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SLS version for Primary 1 Math  Two Player Mode

{source}

<?php 
require_once JPATH_SITE.'/TTcustom/TT_contentparser.php';
\(parameters = array("topicname" => "math",
 "modelname" => "ejss_model_tictactoefremP1SLSplayer2");

echo generateSimHTML(\)parameters, "EJSS");
?>
{/source}

 

Source 1: "Bing Bang Go! Game Tic Tac Toe 2 Players version"

Source 2: "SLS Game Tic Tac Toe Addition Primary 1 two Player version Game JavaScript Simulation Applet HTML5 by Theresa"

This source provides a much more detailed description of an educational game built upon the Tic-Tac-Toe framework. Key themes and ideas include:

Main Themes and Important Ideas:

Conclusion:

The provided sources describe educational games built upon the classic Tic-Tac-Toe format, specifically designed to help Primary 1 students practice addition. The "SLS Game Tic Tac Toe Addition" offers a detailed example of how mathematical concepts can be integrated into gameplay through the use of target numbers and numerical cards. The game's digital format, clear rules, and availability as an open educational resource highlight its potential as a valuable tool for teachers looking to engage young learners in mathematics. The connection to a broader ecosystem of educational simulations developed using the EJS toolkit further underscores the commitment to creating interactive and accessible learning experiences.

 

Study Guide: Tic-Tac-Toe Addition Game

Overview

This study guide is designed to help you understand the key aspects of the "Bing Bang Go! Game Tic Tac Toe 2 Players version" and the "SLS Game Tic Tac Toe Addition Primary 1 two Player version Game JavaScript Simulation Applet HTML5". Both sources describe a modified version of the classic Tic-Tac-Toe game incorporating addition for primary school mathematics learning.

Key Concepts

Quiz

Answer the following questions in 2-3 sentences each.

  1. What is the primary mathematical concept that the "SLS Game Tic Tac Toe Addition" aims to reinforce for Primary 1 students?
  2. In the "SLS Game", what is the range of values that can be set for the target number?
  3. Describe the turn-based system in the "SLS Game" as outlined in the instructions.
  4. What is the winning condition in both the "Bing Bang Go!" and "SLS Game" versions of Tic-Tac-Toe Addition?
  5. What happens in the "SLS Game" if Player 2 attempts to place their number card during Player 1's turn?
  6. What does the term "JavaScript Simulation Applet HTML5" indicate about the "SLS Game"?
  7. Who are credited as the creators or contributors to the "Bing Bang Go!" game according to the provided text?
  8. What is the purpose of the reset button in the "SLS Game"?
  9. Where can the "SLS Game" be embedded according to the information provided?
  10. What does it mean for the "SLS Game" to be classified as an Open Educational Resource?

Quiz Answer Key

  1. The primary mathematical concept reinforced by the "SLS Game Tic Tac Toe Addition" is addition, as players strategically place numbered cards to reach a target sum in a row. This helps young learners practice and apply their addition skills in a game format.
  2. In the "SLS Game", the target number that players aim to reach has a defined range, from a minimum of 6 to a maximum of 26. This range likely provides an appropriate level of challenge for Primary 1 students practicing addition.
  3. The "SLS Game" operates on a strict turn-based system where Player 1 starts by placing their blue cards, and then it alternates to Player 2. The game has a mechanism that prevents a player from adding a card during the other player's turn, indicated by a pop-up and the card returning to its original spot.
  4. The winning condition in both versions is identical: a player wins the game if the sum of their placed numbers in any horizontal, vertical, or diagonal row on the Tic-Tac-Toe grid equals the pre-set target number. This requires both strategic placement and accurate addition.
  5. If Player 2 tries to place their number card during Player 1's turn in the "SLS Game", a pop-up notification will appear on the screen. Additionally, the card that Player 2 attempted to place will automatically be sent back to its initial position, reinforcing the turn-taking rules.
  6. "JavaScript Simulation Applet HTML5" signifies that the "SLS Game" is an interactive computer program written in JavaScript, designed to simulate the gameplay within a web browser using HTML5 technology. This allows the game to be easily accessed and played online without the need for separate installation.
  7. According to the provided excerpts, Fremont Teng and Wee Loo Kang are credited as the authors of the "Bing Bang Go! Game Tic Tac Toe 2 Players version". They are also credited in the "Credits" section of the "SLS Game" information, suggesting their contribution to that version as well.
  8. The reset button in the "SLS Game" serves the function of restarting the simulation. When pressed, it likely clears the game board, resets any scores or target numbers to their initial settings, and allows players to begin a new game from the start.
  9. According to the "Embed" section of the "SLS Game" information, the model can be embedded in a webpage using an <iframe> HTML tag and the provided source URL. This allows educators or website owners to integrate the interactive game directly into their online content.
  10. Being classified as an Open Educational Resource (OER) means that the "SLS Game" is educational material that is freely available for use, adaptation, and sharing with no or limited restrictions. This promotes accessibility and allows educators to integrate and modify the game for their specific teaching needs.

Essay Format Questions

  1. Discuss the pedagogical benefits of incorporating addition into the traditional Tic-Tac-Toe game for primary school students, referencing the design and rules of the "SLS Game Tic Tac Toe Addition".
  2. Compare and contrast the information provided about the "Bing Bang Go!" game and the "SLS Game", focusing on their authorship, technological implementation, and intended educational use.
  3. Analyze the user instructions for the "SLS Game", explaining how they ensure fair play and support the learning objectives related to addition and strategic thinking.
  4. Evaluate the significance of the "SLS Game" being identified as an Open Educational Resource, considering its potential impact on accessibility and adaptation in educational settings.
  5. Based on the descriptions provided, discuss how the interactive and game-based nature of the "SLS Game" might enhance student engagement and learning in comparison to traditional methods of practicing addition.

Glossary of Key Terms

Android https://play.google.com/store/apps/details?id=com.ionicframework.tictactoeospsg

IOS https://apps.apple.com/us/app/bing-bang-go-tic-tac-toe/id1474344095

Sample Learning Goals

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For Teachers

2 players turn based Primary Math addition game

 

Instructions

Step 1: Set a target number

 
By setting the target number, the first player who reach this number
diagonally, vertically or horizontally in a row will win.
 
The target number can only range from 6 to 26
 
 

Step 2: Player 1 Starts

Player 1 will begin first by dragging the blue cards to the respective cell.
 
(Dragging 6 into the centre.)
 
(A pop up occurs)
 
Note that if Player 2 attempts to place their 6 during Player 1's Turn, a pop up will occur.
This will automatically send the card back to their initial spot.
 

Step 2: Player 2's Turn

And now it's Player 2 to move on after Player 1.
 
 
Note that if Player 1 tries to add a card during Player 2's Turn, the same pop up will occur.
 

Step 3: Continue playing until Target is reached

After Player 2's Turn, it will go back to Player 1,
and a loop will occur.
 
The game ends when one of the player reaches the target number first
either Horizontally, Vertically or Diagonally.


(Player 1 reaching target number 15)
 

Toggling Full Screen

Double clicking anywhere in the panel to toggle full screen.
 

Reset Button

Resets the simulation.

Research

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Video

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 Version:

  1.  https://weelookang.blogspot.sg/2018/04/tic-tac-toe-addition-game-javascript.html
  2. https://weelookang.blogspot.com/2020/05/tic-tac-toe-primary-1-math-game-target.html

Other Resources

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Frequently Asked Questions about Tic-Tac-Toe Addition Games

1. What are the core mechanics of the Tic-Tac-Toe Addition games described in these sources? These games retain the fundamental grid and turn-based structure of traditional Tic-Tac-Toe, where two players take turns marking spaces. However, instead of marking with "X" or "O", players strategically place numbered cards onto the grid. The objective is not simply to get three of your symbols in a row, but to be the first player to have a row (horizontal, vertical, or diagonal) of cards that add up to a predetermined target number.

2. How do these Tic-Tac-Toe Addition games incorporate mathematical concepts? The primary mathematical concept is addition. Players must consider the numerical values on the cards they place and anticipate how those values will contribute to reaching the target sum in a row. This encourages strategic thinking involving addition, number sense, and potentially basic algebraic reasoning as players try to create or block potential winning combinations.

3. What is the target number in these games, and how is it determined? The target number is the specific sum that players aim to achieve with a row of three cards. In the "Bing Bang Go! Game Tic Tac Toe Addition Primary 1 two Player version Game JavaScript Simulation Applet HTML5," the instructions specify that the target number can be set by the players and must range from 6 to 26.

4. How do players take turns and place cards in these digital versions of the game? The instructions for the "SLS Game Tic Tac Toe Addition Primary 1 two Player version Game JavaScript Simulation Applet HTML5" detail a turn-based system. Player 1 starts by dragging blue cards to the cells. If Player 2 attempts to place a card during Player 1's turn, a pop-up occurs, and the card is automatically sent back. This process alternates between players until one achieves the target sum.

5. What happens when a player tries to play out of turn or use the same number as their opponent on the same turn? The game mechanics include checks to ensure fair play. As described in the instructions, if a player tries to place a card during the other player's turn, a pop-up message will appear, and the card will be returned to their initial position. Additionally, the example notes that a player cannot place the same number (like a '6') during the opponent's turn.

6. How does a player win the Tic-Tac-Toe Addition game? A player wins by being the first to complete a horizontal, vertical, or diagonal row of three cards on the grid where the sum of the numbers on those three cards equals the pre-set target number.

7. What digital features are included in the JavaScript Simulation Applet versions of these games? The digital versions offer several interactive features. These include the ability to drag and drop cards, pop-up notifications for incorrect moves, a reset button to start a new game, and a toggle for full-screen mode. The "SLS Game Tic Tac Toe Addition" version also provides an embed code for integrating the game into webpages.

8. Who are the creators and what are the licensing terms for these Tic-Tac-Toe Addition games? The "Bing Bang Go! Game Tic Tac Toe 2 Players version" is credited to Fremont Teng and Wee Loo Kang, with copyright in 2020. The "SLS Game Tic Tac Toe Addition Primary 1 two Player version Game JavaScript Simulation Applet HTML5" also credits Fremont Teng and Wee Loo Kang. Both appear to be related to the Open Educational Resources / Open Source Physics @ Singapore project. The content is licensed under the Creative Commons Attribution-Share Alike 4.0 Singapore License, with separate terms for commercial use of the EasyJavaScriptSimulations Library requiring contact with This email address is being protected from spambots. You need JavaScript enabled to view it..

Parent Category: Interactive Resources
Category: Mathematics
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