arXiv:1401.3061
Easy Java Simulation, an innovative tool for teachers as designers of gravity-physics computer models
Teachers designing gravity models with EJS
EJSGravityTeacher Design

Research Digest
This paper argues that teachers can be designers of physics models, not just users of software. Gravity is a strong context because learners can manipulate parameters and compare motion that is otherwise hard to observe directly.
Use It Tomorrow
Use a gravity model to ask: what changes when mass, distance, or initial velocity changes? Then connect the visual output to Newtonian reasoning.
Pedagogical Move
Let teachers edit or extend the model so the tool matches the exact learning objective.
Student Agency
Frame the task so students work like young scientists: they choose or justify the variable to test, make a prediction, collect evidence, defend a claim, and decide how to improve the model or investigation.
Discussion Prompts
- What evidence does the model, video, or activity make visible?
- Which variable should students change first, and what should they keep constant?
- What claim can students make from the evidence, and what limitation should they acknowledge?
Reveal suggested answers
- Evidence: The gravity model makes motion, field effects, parameter changes, and student predictions visible in a way real classroom observation cannot easily provide.
- Variable: Change a gravity-related parameter such as mass, distance, or initial velocity first; keep the learning goal and comparison setup fixed.
- Claim: Students can claim how the chosen parameter affects gravitational motion, while acknowledging that teacher-designed models deliberately simplify reality.