Breadcrumbs

Physical & Sports Education

Launch Gym Balance Pro

In a busy gymnastics lesson, the teacher cannot stand beside every pupil at the same time. One group may be receiving hands-on guidance while other groups still need a clear task, a model to copy, and meaningful feedback. This classroom reality inspired Gym Balance Pro, an interactive balance and strength trainer for primary school gymnastics.

In the original PESTA email discussion, Jason Lum explained the intended learning flow: pupils practise balance poses, hold each position for three seconds, explore different variations, and use functional strengthening exercises when greater stability is needed. The aim was not to automate the teacher. It was to keep pupils purposefully engaged and give them a simple feedback loop while the teacher rotated among groups.

Launch Softball Hit Map

Good sports learning is not only about performing a skill. It is also about seeing the situation, choosing an action, explaining the choice, and learning from the result. This was the starting point for the Softball Hit Map interactive.

In an email discussion with the SLS team, Jason Lum from the Physical Education and Sports Teacher Academy (PESTA) described a practical Assessment for Learning challenge. During gameplay, teachers want to assess both batting skill and the strategic logic behind where a pupil chooses to hit. A paper hit map can record the decision, but it is onerous to manage and makes timely, individual feedback difficult when many pupils are active at the same time.

The question was therefore simple but ambitious: could a digital hit map make pupils' tactical thinking visible and provide immediate, contextual feedback?

 

 

 

 

 

 

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